An Exploration of the Creative Process in Developing a Motion Graphics Biography of a Mathematics Pioneer

Authors

  • Syifa Alifia Rifani IAIN Syekh Nurjati Cirebon
  • Aris Maulana IAIN Syekh Nurjati Cirebon
  • Lu’lu Qolbi Bilqisth IAIN Syekh Nurjati Cirebon
  • Dewi Safitri IAIN Syekh Nurjati Cirebon

DOI:

https://doi.org/10.63876/ijtm.v1i2.10

Keywords:

Motion Graphics Biographies, Mathematics Pioneers, Interdisciplinary Collaboration, User Experience.

Abstract

This research explores the development of a motion graphics biography of a mathematics pioneer, using a collaborative approach between mathematicians and graphic designers. The research results highlight the successful integration of mathematical accuracy and creative visual elements, demonstrating interdisciplinary synergy. The development of a motion graphics prototype illustrates its potential to effectively convey complex mathematical concepts through dynamic visual narratives. Positive user experience feedback confirms the project's ability to maintain learner interest and engagement. Analysis of creative and technical challenges reveals the project's resilience in overcoming obstacles and adapting to complex technical constraints. Educational evaluations show a positive impact on students' mathematical understanding and interest. This research contributes not only to mathematical representation, but also to creative and educational approaches to mathematics. Recognition is given to collaborators, participants, and supporters who played a critical role in achieving these valuable results.

Downloads

Download data is not yet available.

References

J. B. N. Magnenat-thalmann, P. Richard, L. Linsen, A. Telea, S. Battiato, and F. I. Eds, Computer Vision , Imaging and Computer Graphics Theory and Applications. 2016.

F. He, Z. Tian, X. He, L. Yang, and C. Chai, “Faster Affine Invariant Point Pattern Matching Using Graphical Models,” 2011 IEEE Int. Conf. Comput. Sci. Autom. Eng., vol. 4, pp. 3–7, 2011.

Saluky, “Moving Object Detection on CCTV Surveillance Using the Frame Difference Method,” ITEJ (Information Technol. Eng. Journals), vol. 4, no. 2, pp. 114–122, 2019.

Y. M. Saluky, “Development of the UTBK Try Out Application with Simulation Methods to Increase Student Scores,” ITEJ (Information Technol. Eng. Journals), vol. 6, no. 2, pp. 93–99, 2021.

S. Santinah, “The Effect of Online Games on Learning Motivation and Learning Achievement,” ITEJ (Information Technol. Eng. Journals), vol. 7, no. 1, pp. 22–31, 2022.

Saluky, “Aplikasi Business Intelligence Menggunakan Metode Balanced Scorecard untuk Mengukur Kinerja Marketing Indosat Cirebon,” J. Inform., vol. 7, no. 2, 2011.

Saluky, “Development of enterprise architecture model for smart city,” ITEJ (Information Technol. Eng. Journals), vol. 2, no. 2, pp. 12–18, 2017.

S. Syafril and V. Puspasari, “Development of Digital Information Management Learning Media Based on Adobe Flash in Grade X of Digital Simulation Subject,” J. Phys. Conf. Ser., 2019, doi: 10.1088/1742-6596/1363/1/012066.

F. Darema, “Dynamic Data Driven Applications Systems : A New Paradigm for Application Simulations and Measurements,” Int. Conf. Comput. Sci., pp. 662–669, 2004.

B. Boehm, “The Spiral Model as a Tool for Evolutionary Acquisition,” J. Def. Softw. Eng., no. May, 2001.

Downloads

Published

2022-08-14

How to Cite

Rifani, S. A., Maulana, A., Bilqisth, L. Q., & Safitri, D. (2022). An Exploration of the Creative Process in Developing a Motion Graphics Biography of a Mathematics Pioneer. International Journal of Technology and Modeling, 1(2), 73–77. https://doi.org/10.63876/ijtm.v1i2.10

Issue

Section

Articles